Other behaviors are the same as D3D10 and 11.Īlso worth noting (not sure if relevant or not) - that attempting to hit spacebar on top of the resolution selection results in retroarch basically hanging. Interestingly, when the volume overlay is active, the refresh rate shoots up to max (from 60 to 120 in XMB with menu throttling on). Gsync activates in exclusive and windowed fullscreen. No delay in alt-tabbing or switching to windowed mode in windowed or exclusive fullscreen. Gsync doesn't activate in either exclusive or windowed fullscreen modes. Volume overlay shows up in both windowed and exclusive fullscreen. Exclusive fullscreen has some delay in either. ![]() There is no delay in alt-tabbing or switching to windowed mode in windowed fullscreen. Gsync activates in both windowed and exclusive modes, even though I have windowed mode Gsync unchecked in the Nvidia CP. Sometimes the delay happens when exiting RA as well, usually if I've alt-tabbed or switched from windowed to fullscreen at least once. Usually the first alt-tab or windowed mode switch after launching RetroArch has no delay. Windowed and exclusive fullscreen both block the volume overlay and there is a two second or so delay on switching to windowed mode or alt-tabbing. Tested some of this stuff with the latest Win64 nightly on Win10 with 398.82 Nvidia drivers: On exclusive fullscreen, other stuff can't draw on top so what all apps I've seen are just forcefully minimized on alt-tab. On windowed fullscreen, alt-tab should be immediate, other apps should be able to draw on top, windows volume overlay should work ![]()
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